Here's what the Poser team has been working on

Jul 10, 2019 at 03:51 pm by SchelleFire


As we announced June 20, Poser has found a new home. Now that we have had a chance to catch our breath, we'd like to talk to you about some challenges and opportunities we are facing.

But before all that, we'd like to thank Smith Micro for their professionalism and support. They have been a long-time business partner for our Renderosity group and have gone above and beyond to make this acquisition possible.

What we are doing right now

Poser sales and support is available at Poser Software and also at Renderosity, depending on where visitors are most comfortable.

We are adding to our dev team and seeking advice from previous Poser team members, contributors and community members to construct a product roadmap.

Our dev team is working to re-design the license management system to a more flexible architecture while still honoring previously sold licenses.

Once this part of the process is complete, existing Poser 11 users will need to download and install a new updated version of the software. When it's ready, you'll be the first to know.

During the transition, we are working diligently to minimize the impact to existing Poser customers but there may be bumps in the road. Please bear with us.

We have lots of other things on our to-do list, but these are the high points.

What we are doing for the future

One of our key goals has been to get the band back together.

We are building a tech advisory board and inviting some recognizable faces (or names at least) to join. Don't be surprised if Chuck "Nerd3D" Taylor, Larry Weinberg, Ted "bagginsbill" Czotter, or Stephan Werner make an appearance.

We are currently producing automated builds for Windows 64-bit on a regular basis and will soon be sending out invites to beta testers.

More soon ...

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