Our weekly news video covers Renderosity.com news along with hand-picked Digital Arts news from Renderosity Magazine. Computer graphics, digital art and much more.
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The Poser Pulse Celebrates Earth Day. Show us what Earth Day means for you and join the Poser Pulse Flash Challenge! Post your entries to the Poser Gallery and add the link in the comment section below by Tuesday, April 27th 12:00 midnight (cdt) for your chance to win a copy of Poser 12 or 10 RPublishing products! Please note that only new images will be accepted.
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Past Loves of Poser VGS. Savings of 50% to 60%!. All Renderosity members can save 50% off while Prime Members can save 60% on these products. Sale valid through Monday, 11:59pm (cdt) April 26th.
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Gallery of the Week is the Weapons Gallery. Although not a large gallery, there is nevertheless some interesting work being done in this gallery which focuses specifically on a “weapons” theme. We love the splash image, “Medieval sword by pchef”. Check out the video which features 10 works from this gallery.
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Greyscalegorilla Launches Cloud - Based 'Greyscalegorilla Plus’ Creative Subscription Platform For 3D Motion Designers. The new cloud-based, subscription service leverages Greyscalegorilla’s long-standing reputation for technical and creative innovation by giving subscribers streamlined access to its entire online library of award-winning plugins, hand-crafted materials and textures, high- dynamic-range-images (HDRIs) and professional training from top industry artists.
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Autodesk Maya 2022 by Sergio Rosa.Maya 2022 has a new Ghosting Editor to help you visualize the animation over time. Also in the animation playback field, there’s a new Dynamics Caching. A very simple, but useful feature is the Sweep Mesh. With this feature you can easily create extrusions along a curve, and this can be used for cables, pipes, or similar geometries. Lots more new additions. Check out Sergio’s review.
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MetaHumans not Usable for Everyone by M.D. McCallum. Our review decides to rain on everyone’s MetaHuman parade by pointing out that “I rarely have a problem but high-end web-based services like MetaHumans is another story altogether. As good as it looks in articles and on videos, if you don’t have the bandwidth, you don’t get to play with the big boys and girls.” Check out this humorous article that looks at the downside of high-end web-based 3D creation.
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