Our Renderosity Artist of the Month for April 2022 is Shawnaloroc. This skilled modeler has drawn praise for his unique characters created using Zbrush. He pays careful attention to detail in all of his work. No wonder he received the most votes for the April AOM.
We were able to conduct a brief interview with Shawnaloroc along with a video gallery that features 20 works from his gallery. Be sure to click the button at the bottom of the interview to visit his excellent gallery. And thanks, Shawnaloroc, for taking time to talk with us.
Renderosity: Tell us about yourself: where do you live and how did you become a digital artist?
Shawnaloroc: I just moved to Florida recently, but I’ve spent most of my life in the bay area of California. I started making digital art in 1999. I was attending the Academy of Art studying animation back then. Star Trek DS9 had some amazing CG at the time. I wanted to make space battles when I started learning 3d. As time went on, character design became something I would start learning in Maya.
Why is ZBrush such an important tool for your creative process?
Shawnaloroc: I’ve been using Zbrush for about five years now. It’s very stable and is the best 3d sculpting tool out there. I can go back in and change things on my model that would be too difficult to do in other software. Having the option to paint my textures right on the models’ surface has made a big difference in how I do my projects now. Zbrush gives the customer free upgrades forever when you buy it, so I’m a very loyal user.
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