3D Animation to 2D Character
Closing out this sixth article of 12 Weeks with Cartoon Animator 5, I'll show you one of the very best features of the program - the ability to use 3D animation on a 2D character.
Start by choosing the 2D 360 actor dummy from the content menu. Once you have it on the main stage, click it to make sure it's active, then go to the animations content folder and choose a 3D animation. Click to apply or drop and drag it onto your character. Once this is done, you'll see the import 3D motion box show up (see above screen capture).
The 3D Motion box has several sliders and checkboxes to allow you to fine-tune the animation of your 2D character. For example, you can adjust the animation projection slider to fit the animation to your character so that it looks more realistic.
I found that getting the hand positions right for 3D animation was the hardest part of the process. Fortunately, there is a separate tab for the hands in the 3D Motion box so you can adjust the hand position to get your hand animation just right.
Again, there are many excellent tutorials on the Reallusion Learning page that will give you more detailed instructions. Check the link here.
One thing I didn't mention is that there is a live link connection between CTA 5 and iClone 8 which lets you adjust an animation in iClone while live viewing your 2D character in CTA 5. It's really good. Link to tutorial on this process here.
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