This was more of a test of what can be done. I used Reallusion iClone and Character Creator, UE5, and rendered in Omniverse. There were plenty of learnings from this, obviously, the render samples need to be higher. There were issues with the materials on the Lich where the body and head did not match which was a bit weird. I will put more effort into the next one and allow more time.
There is still plenty to learn with Omniverse and I look forward to playing with it some more. I also used a perception neuron for body motion capture.
Link to Behind the Scenes video of the making of Lich: https://youtu.be/0A0raN6Rnvw
Comments