Simon Ubsdell shows how to model complex shapes in Fusion using the Custom Vertex Tool and image map inputs.
Check out this new tutorial from TOKYO Creative Director Simon Ubsdell that shows how to create complex shapes and models in Black Magic Design’s Fusion by working with the Custom Vertex Tool.
Ubsdell covers the theory of using Image Map Inputs and the Custom Vertex Tool to create more complex 3D shapes and models, including Expressions, UV maps, nested if() expressions, and more.
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