Wes McDermott shows how to create a realistic Gingerbread Material using a single image and Substance 3D Sampler.
Adobe Substance 3D Sampler is a fantastic tool that can create Substance Materials quickly. While Sampler can generate all the maps you need for a PBR material, it also has excellent tools and filters to help tweak your materials.
Watch as Wes McDermott shows how to create a realistic Gingerbread material using a single image (in this case, generated using Adobe Firefly AI for the initial input image.
McDermott shows how to work with Sampler’s filters to create a seamless material and break up some of the repeating areas of the material.
Comments