Wed, Feb 19, 1:32 PM CST

A Chat with Our Renderosity Artist of the Year for 2024: Chaosqueens-World

Feb 11, 2025 at 05:29 pm by PJeditor


 
 
 

Congratulations to our Renderosity Artist of the Year for 2024, Chaosqueens-World!  She was born 36 years ago in Leipzig, Saxony, but for the last 13 years she has called the small German village of Weilrod, Hesse, home.

Known to her friends and family as Sandra, she was highly creative, even as a small child. She drew almost constantly, everything from fantasy motifs and animals to manga/anime. When the first consoles like Sega, PlayStation, and Gameboy hit the market, she was “totally thrilled.” The graphics fascinated her the most, and she was intrigued with how it all worked.

Even so, she didn’t get her first computer until she was 13.

“I spent countless hours building things in games like The Sims or RollerCoaster Tycoon. Some time later, she became an apprentice to a tailor and wound up using her salary to buy a new, more powerful, computer.

“This is when I discovered online role-playing games and started taking screenshots, for example, from The Elder Scrolls IV: Oblivion. I posted my pictures on DeviantArt – today, I find them a bit embarrassing, but that’s all part of the learning process,” said Sandra.

Finally, she came across Poser 8, which brought with it immediate fascination, although Sandra had no idea how to use it. “So, I joined an online Poser school where I learned a lot. I’m still very grateful to my Poser teacher because, without him, I wouldn’t have come as far as I have today.”

 

We asked Sandra, who was completely surprised by the honor, what she thought of being voted by the community as Artist of the Year and she had a few thoughts.

 “I would like to thank all the members and friends of Renderosity from the bottom of my heart for voting me Artist of the Year 2024. This award means so much to me - it is a great honor to be recognized by such a talented and creative community. To be honest, I am still overwhelmed and can hardly believe it! It motivates me to continue to turn my ideas into art and to develop creatively. I look forward to sharing my works with you and to being a part of this wonderful community in the future. Thanks again to everyone!”

 

Tell me how or why you enjoy creating. What need does it fill for you?

 For me, creativity means freedom - the opportunity to escape everyday life and immerse myself in new, fascinating worlds. When I create, I completely lose myself in my ideas and let my imagination run wild. It is a form of self-development that not only gives me joy, but also inner peace. Whether digital or traditional, creative work allows me to express my thoughts and emotions in pictures and constantly discover new things.

 

 Are there other passions in the arts you have?  Can you give me your thoughts on the arts in general?

 I like to try new things and experiment with different media. I especially love drawing animals or capturing landscapes and buildings in my sketchbook – even if I still have a lot to learn about architecture. For about two years now, I have been intensively involved in watercolor painting and prefer to work with high-quality paints such as Schmincke Horadam or Roman Szmal. Before that, I painted a lot with pencil and acrylic, but watercolor offers me a very special lightness and expressiveness. At the moment, I am inspired by old fairy tales, be it from books or films such as Alice in Wonderland or The Wizard of Oz. I find it fascinating how art can preserve memories and convey emotions - whether on paper or digitally. The most important thing is to enjoy the creative process and to take time for what you really enjoy. Art is limitless and everyone should find the medium that satisfies them. But please – no bananas on the wall!

 

What moved you to transition to creating 3D digital artwork? What were the first programs and tools you used to create your art?

 My first access to the 3D world was the digital game, The Elder Scrolls IV: Oblivion, including mods, which allowed me to create various poses, clothing, and characters. However, I had to fight my way through the game to find suitable scenery – that was quite a hassle.

 Later, I discovered Poser 8, and it significantly improved my images. In 2018, I switched to DAZ3D Studio, which allowed me to render my images in resolutions as high as 4K to 8K.

 

 How was the process from taking the first steps with the tools and software to creating images you were satisfied with and wanted to show publicly?

 Hmm, how should I put it? I think it was because with Poser 8, I had a lot more control over the characters and the environment compared to the game. You could adjust the characters’ poses, add different elements, and play with light and shadow. It felt like I had reached a new level in the game. That was a really cool feeling.

 

 What are the most important tools and software you use now for your work? Why?

My most important tools are pencil and eraser, with which I sketch my ideas in my sketchbook. On the computer, I work with a mouse, graphics tablet, and keyboard. The software I use most often are Blender 3D, DAZ3D Studio 4, and Affinity Photo. I couldn’t work without these three programs.

 

How has your work changed over time, and where do you see it headed?

My work process has changed a lot over time. I used to mainly render images, but now I’ve started getting into modeling as well. However, there’s still a lot to learn, and time is limited. Nowadays, I sell my characters, jewelry, and scenery on Renderosity. Who knows where this journey will lead me?

 

Are there artists that influence you, or do you have a mentor that has helped at any point?

My teachers in the Poser field have strongly influenced me, and a good friend always supports me with advice and help whenever I hit a wall.

 What are your favorite subjects? What do you really get immersed in?

 My favorite hobbies are manga, books, series, games, and watercolor drawing. I particularly immerse myself in books. Just imagining what a character or creature might look like and the adventures they experience stimulates my imagination.

 

What tips do you have for those who are just getting started in 3D artwork?

The 3D field is huge, and there are countless ways to get started. The key is to take small steps. Taking notes or keeping a sketchbook can be very helpful. Stay away from AIs – they won’t help you develop your own skills and imagination. Being creative yourself is essential, even if it doesn’t always work right away. If you hit a wall, don’t take long breaks; instead, focus on something else that inspires you.

Even if your language skills aren’t the best, use Google Translate or similar tools, or ask friends for help. I personally also use Google Translate.

There are many learning opportunities, be it through tutorials, courses, or friends working in the 3D field who can offer tips.

 

If there’s anything else you’d like to say to the community?

 I’d say: Let’s start the next adventure and see what the future brings – you never know what the next morning holds.

 


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