LIQUID! from February 23 to April 1 This workshop
will be focused on simulating flowing liquid. Download the
provided
scene (28KB zipped Cinema 4D 8.2 file) and add a liquid! The
liquid can be anything you want: water, milk, orange-juice, etc Use
MetaBalls, particles (ThinkingParticles, FIZZ) or simple polygon
modelling. The goal here is to simulate a natural dynamic flow.
Please don't change the position of the objects, the lights or the
camera. The scene includes a simple glass material, feel free to
improve it. You can even use an environment map to increase the
realism. Render your scene from the included Camera view, at
800x600 pixels of less. Users of the Advanced Render module can
use, if necessary, radiosity or caustics. Editing in a 2D
application is not allowed, your liquid has to "look right" in 3D.
Please come to the forum to show your work in progress, to ask for
help or to share your ideas! Have fun!