Sat, Nov 30, 10:57 PM CST

Cinema 4D Workshop 2 : liquid simulation

The theme of this workshop is to simulate flowing water.

Managers: cartesius, audity

LIQUID! from February 23 to April 1 This workshop will be focused on simulating flowing liquid. Download the provided scene (28KB zipped Cinema 4D 8.2 file) and add a liquid! The liquid can be anything you want: water, milk, orange-juice, etc Use MetaBalls, particles (ThinkingParticles, FIZZ) or simple polygon modelling. The goal here is to simulate a natural dynamic flow. Please don't change the position of the objects, the lights or the camera. The scene includes a simple glass material, feel free to improve it. You can even use an environment map to increase the realism. Render your scene from the included Camera view, at 800x600 pixels of less. Users of the Advanced Render module can use, if necessary, radiosity or caustics. Editing in a 2D application is not allowed, your liquid has to "look right" in 3D. Please come to the forum to show your work in progress, to ask for help or to share your ideas! Have fun!

Winners

Favourite work (member vote)

Entry #6

BigDavis

Favourite work (member vote)

Entry #7

jddog

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