Gargoyle- Creature Creator Demo Gargoyle character rigged in 3DS Max using a demo version of Kaydara's HumanIK. Textured and rendered in 3DS Max using GI. The only post-work involved the addition of towers and lights on distant buildings and some smudging on the edges of the wing membranes to soften them up. Good luck to all who entered! E.RAD
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