Mac gamma version: http://www.bryceworks.com/br5stuff/claeszmac.html My take on a series of still life paintings that Pieter Claesz did during the late 1600s. Modeled entirely in FormZ. Textured and lit in Bryce 5. The back wall bump map is a "grime layer" from DVGarage and the table cloth and pear textures created in Photoshop with UV mapping done with UVMapper.
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