Forum: 3D Modeling


Subject: The app thread ! DEBATE

TRAVISB opened this issue on Dec 10, 2002 ยท 54 posts


Modulok posted Sat, 14 December 2002 at 9:36 AM

Personally I like Poly's/subDs for that kind of stuff now...its just cleaner, and the details are only where you need them, and not spanning all the way across the surface, thus making it harder to animate...but thats just IMO ;) They say that patch modeling is pretty good for that too..but I've not tried it yet so I can't really comment on that just yet. -Modulok-