Forum: Poser - OFFICIAL


Subject: BVH-weekend fun

poserpro opened this issue on Dec 13, 2002 ยท 11 posts


wolf359 posted Sat, 14 December 2002 at 12:37 PM

Great stuff you know you map and fix thos animated bone in cinema4dxl to an imported poser mesh and have a fully rigged poser character in cinem4DXl format. ive done twice in the past. Also Lifeforms will export a BVH file to a set of animated lightwave bones. a process that i will be using now that i am using lightwave for all my character work



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