Arendar opened this issue on Dec 18, 2002 ยท 4 posts
williamsheil posted Wed, 18 December 2002 at 4:44 AM
The thing that's put me off purchasing it, and that everyone be wary of, is the extremely high (210k+) poly count. That's more than three times the number of polys in the (far more detailed) Mil Dragon and upcoming V3 and six times the number of polys of the other Milenium family. It looks like a nice model, but I would have expected a poly count of maybe 10-20K for a figure of that kind, beyond that good texturing would have contributed far more. In its current form, I would expect it to be extremely taxing on system resources and render time, especially if you start adding a lot of associated custom morphs. Bill