voodoo opened this issue on Dec 16, 2002 ยท 205 posts
aleks posted Thu, 19 December 2002 at 2:35 AM
anton, i know it's a bit late for it, but maybe for vicky4: you should consider modeling your figures with arms down or max at 45 bent upward. why? you see, esp. in your post #172 and further, how the texture on her shoulders gets stretched when she holds her arms close to the body. that could be avoid, imho, if the textures is originally projected on stretched polygons. bending the arm upward would only produce a natural effect of "compressing" the skin.