John_Spirko opened this issue on Apr 20, 2000 ยท 4 posts
PJF posted Thu, 20 April 2000 at 6:38 PM
Further to repositioning the 'upper' eyebrows. There is a morph dial for doing this. It's near the bottom of the dials for the head. What you'd need to do is position them just minutely in front of the head. Obviously it will look pretty silly without a transparency map on it! On your Victoria renders the eyebrows have mapped, it's just that they're still inside the head mesh. One thing that disturbs me in your Bryce wireframe screencaps is that the inner and outer eyebrows appear to be one object (material in Poser) on the updated Victoria figure. This is going to cause problems if you choose to move the 'brows in Bryce when using this figure. You'll definitely have to move the 'brows in Poser first before exporting if you use the updated figure.