pidjy opened this issue on Dec 19, 2002 ยท 18 posts
campbellsoup posted Fri, 20 December 2002 at 5:36 PM
Great modeling skills. I like the effort you put into the hands with all the booleans. You may want to render a another without the textures and render parts with bump maps. Try using the render mask and take all the variations of bumps into Photoshop. Then just reduce the opacity of each bump overlay. Use the maskes in the channels pallet to get all your layers to blend seamlessly. Good Work