Dave Wight opened this issue on Apr 21, 2000 ยท 14 posts
Jim Burton posted Fri, 21 April 2000 at 2:30 PM
I don't know if just pumping up the polygons is going to do you much good, other than getting the texture maps to work better in problem areas- like on the Posette between her breasts and armpits. Poser actually does a pretty good job of smoothing (which is good, as there are no adjustments). To really do any good you are going to have to recut the figure and and work up all new joint parameters, not something you are going to do in one sitting. While you are at it, you could fix all the mistakes in the current CR2, like some of the finger joints are reversed, which is why they don't scale, things like that. Still, not a trival task. A easier approach would be to weld the Posette back togeather and recut her as a Vicki, I don't know if the result would be better or worse than the Evolution figure, but at least she would look better than Vicki, if nothing else! Of course no morphs would work with her nor would any clothing fit, oh well!