Forum: Poser - OFFICIAL


Subject: Make your own hi-res figures in 2 easy steps:

Dave Wight opened this issue on Apr 21, 2000 ยท 14 posts


STORM3 posted Fri, 21 April 2000 at 8:01 PM

To get back to Jim Burtons reference to texture maps I did something I was never able to do before the latest Poser Patch. Using the grouping tool and Steve Cox's UV mapper I re-mapped the P4 Fem head to a map of 2048 by 2048. Now think back a few days to Allereirauh's fantastic Old Woman head tex for Vicky, it is 966x966. I am just starting to play with textures but the possibilities seem enormous and add bump maps to that...... The point of all this, and something I did not know, is the P4 fem (remapped head) continues to accept the standard P4 tex including the head sections. This is great for posing and render tests. Only at the latter stages do I use the test large map for the head. Now what strikes me is that given the huge number of morphs, courtesy of Traveler and others, maybe the ease of remapping under the patch may be one way to go. I am now wondering just how many hi-res texture maps I can use on one P4 figure. The hands and nipples (for nudes) strike me as areas that would benefit and possibly the armpits and cleavage area mentioned by Jim Burton. Don't ask me to post any tex's or views yet, as this is all experimental and in its infancy for me and I am learning as I go. but it has given me a great deal of food for thought. Thank you Larry for the wonderful patch. STORM