archrendr opened this issue on Dec 23, 2002 ยท 8 posts
Spit posted Mon, 23 December 2002 at 1:21 PM
Transmapped hair has real geometry. It is fit to the head in Poser. The textures are applied the same as for any other geometry you have. The transparency map goes in the renderer's alpha channel, yes. Some hairs have several layers, each of which is transmapped which can make it a bit complex but hair is basically handled the same as any other object for 3d rendering. (except Poser 5 hair)