Lonifer opened this issue on Apr 21, 2000 ยท 12 posts
Rorschach posted Sat, 22 April 2000 at 10:05 AM
Oliver, thanks for a great and esy to follow explanation. But what about texture mapping? AFAIK, when you create a figure on the Hier. Ed. the geometry gets included in the cr2 file as text, not pointed at an obj in some folder (as you see on poser's default characters). So, how can I use UVmapper to create the texture template? If I use it on the .obj resulting from step 3 it will work on the resulting character?