Schlabber opened this issue on Dec 22, 2002 ยท 59 posts
brycetech posted Tue, 24 December 2002 at 4:49 AM
update 1. ok, so the file I sent you does things that it's not supposed to..that is it removes parts of the rotation info that I should have left in...so it wont work. 2. v3 has different default positioning and a different scale that is not proportional in any way to v2 clothing proportions. So this can not be a one-stop-fix for v3...however, I think that it can still be accomplished but it will take several steps (via this method) and I'm not sure if people would want to go that way. 3. I am working with v3 without v2 so Im just having to assume that the v2 clothing I have contains the same joint parameters and body shape as v2. Kinda like walking on ice with one eye closed :P so, anyhow...dan farr and daz are interested in making this happen if at all possible so here is the idea as it appears to have to be implemented to make it work. a. a pose that makes vicky2 nearly the same shape in regards to default position of v3 would need made. b. This pose would have to be applied to v2 clothing c. the obj of the clothing would have to be exported out into a new file and edited to remove any unnecessary group names that poser will apply. d. a copy of the clothes original cr2 would be made and this pointed at the new v3 clothing obj e. the stripped pose file that contains v3 joint info would be applied to the clothing..and then conform it to v3. You would then perform only small amounts of scaling to make it work. The proportions are significantly different between the 2 figures. BT