draculaz opened this issue on Dec 25, 2002 ยท 19 posts
draculaz posted Wed, 25 December 2002 at 10:21 PM
oh, and some specs: universe for the bg, obviously.. the textures on the planets are made with a neat little plug-in for photoshop called lunarcell available at flamingpear.com. basically I made one 2048x2048 map and another 1024x1024 for the smaller planet. the glow of the planets comes from the green light material in the bryce presets under complex fx, basically put on two larger spheres and moved to give atmosphere only to the visible sun-lit parts. In terms of realism I think I did okay, but it's obviously missing something. I'm having trouble with textuers and lighting. No. 1 I can't find a decent ship's hull texture anywhere, and the ones I make can't be seen because of the bloody no atmosphere setting (that being no 2). Any suggestions would be helpful. thx