Hi Maclean I just go back from Christmas dinner and my sisters birthday party (she's a Christmas baby). I just read your and Crescents threads and the ones posted earlier on the other string. I must say this makes individual and independent morph work for sale or to even give away a little complicated for the average Poser user. Unless you create the character from the original Daz targets - it almost makes it impossible for any one else to use it with ease or even claim any kind of copyright for there character - due to the character being spawned from the original Daz targets. They have kind of slammed the door in our faces and smiling at us at the same time. I am sure some one will have the brains to come up with niffty utility One thing I did this morning was I manage to take Vicky III and spawned her props, set up her hierarchy and by using the Victoria II Quick conform (a pose file for clothing) set her joints up and fall off prams with some tweaking. Created a new separate figure with Vicky III's base model using Victorias Cr2. All of Victoria s clothing conforms well with minor adjustments to the clothing obj. The thing I would like to try next is the joints are not that important for creating morph targets. If I were to take this high-bread figure and create mor files they could be distributed as pose files and re-applied to another high-bread figure. By re-saving the morphs as objects then re-apply to the Victoria III figure.... Sounds like science fiction but it could work. That is if everyone had the same high-bread Victoria III/II. The image above is a quick render of the high-bread Victoria III/II using Rick Thornton's Rose texture (Victorias III UV)and applied the clothing as usual. The top and bottom is tjhe default bikini from Victoria's clothing pack and Trav's dress sampler from 3D World Mag with no adjustments made on any level to any of the objects shown. Its surprising how close the figures really are.