Forum: Vue


Subject: Display Performance issue with Vue 4.11

Pete_Exxtreme opened this issue on Dec 27, 2002 ยท 24 posts


MightyPete posted Fri, 27 December 2002 at 6:21 PM

Ya for sure I don't understand why Vue went with Open gl. Check out this working screen dump from the lego program. It took 1 second to draw. Notice how everything is the proper color? Notice the windows work? This is the kind of feature we needed in Vue. This mesh is 250 megs in Vue. There is no way you would be able to view it open gl and even wire frame you have to turn the detail way down cause it's transparent. So vue has lots of lines to update just to draw it. Like vues open gl has got like what 8 colors max. What's up with that? If Vue had a desktop view like this I'd be extreamly happy. Everyone would be and nobody would use open gl. Oh this has also been compresses jpg and the original picture was 1600 X 1200 and it still only took a second to update the screen whaen I moved the mesh. This is the state of the art right now with our present operating systems and computers. This kinda view works and leave open gl to the game guys where everything is shrunk down to almost nothing. Z brush have even got there desktop working even better but even this simple view is way better than vues open gl and wire frame. If e-on implimented such a view option, Bryce would be left in the dust.