Forum: Poser - OFFICIAL


Subject: Cloth Room Blues

dirk5027 opened this issue on Jan 01, 2003 ยท 15 posts


Velen posted Wed, 01 January 2003 at 11:23 AM

Hi Cloth room tips for set up. 1 set the bend resitance to 1 or below. the setting of 5.0 is somthing consistant with burlap feed bags in the way it folds. 2 set shear to 10.0 or less as the cloth is as stiff as leather at a setting of 50.0 3 set streach resistance to 100.0 or more to keep the cloth from streaching. 4 set dencaty to 100-150 for normal cotton with above setings. the setting of .050 is liter than a silk scarf. 5 colision detection settings. .0300-.0500 for the first one and .0400-.0250 for the second one. in the cloth room, the simulation Must beable to keep moving the cloth eather in drape motion (falling) or in lateral motion Model Animated movement, or the sim will stall and give you the run away fraim count. so be very carfull than there is no poke through at on when the sim starts draping. 6 the drape fraim count. this is equal to time. 30 frains = 1 second in time. So of you drop the dress how far will it drop and settle in X amount of time in real life. you set this number to get the result for the starting point you want for you animation. 7 animation fraims. again the defalt is 30 fraims per second. so you need to space your movements to match that motion in real time. remember the dress will lag behind as it is pulled along with the motion. if the motion is to harsh then the dress pulls into the model couseinf that part of the dress to freez and confuse the simulation. just as if you jumped the length of a football fieald in real life in the blink of an eye your dress would srteach and finaly tare as friction would not let it move that fast. 8 the friction settings. these in the defalts are about equal to sand paper sliding down your skin. it just wont. I use settings of between .00300 - .00500 and .00010 - .00150 respectively to get the results you have seen in my posets here. where the dress will ride up the thighs in squats bends and so on and slide down in simple walking motions. Hope this helps Vel