Forum: Vue


Subject: Import to Vue- numbers vs. layer names

nick1 opened this issue on Jan 01, 2003 ยท 13 posts


MightyPete posted Thu, 02 January 2003 at 6:24 PM

Don't worry about massive seamingly endless textures when you import objects sometimes. You probibly exported it by texture so ever object gets one if it needs it or not. Notice lots are the exact same? Vue will not group them by similar though for ya. Could be some there default ones that don't even exist on the mesh. Vue will prune those out as you start working on the mesh. Some things could have several textures on a single object also. It's best to split those objects to get maximum control retexturing them if that's what you doing. You can always tell if a object is like that cause when you click on it the texture preview will be grayed out, then you know it's using several textures. Double click on it (object part name)and select split. If your mesh is grouped already Vue will make a new mesh outside the group with all the new objects and assign the original the default texture. You can then delete the original object and drag the new group back into the whole mesh group. Man go read some tutorials I'm getting tired of typing.