Karma opened this issue on Jan 02, 2003 ยท 12 posts
lgrant posted Thu, 02 January 2003 at 9:47 PM
Yes...the bangs are inside out. I'll drop janmp a line about fixing it, but meanwhile, if you have UV Mapper, you can fix it yourself. Open the BO_DerekHair.hr2 file in UV Mapper (yes, it can open them). Ignore the message about the UV Coordinates being out of range--that's just because they're tiled in the vertical direction. Pick Select/Select By/Group from the toolbar. Holding down the CTRL key, select these 11 groups: Figure_115, Figure_116, Figure_117, Figure_118, Figure_119, Figure_120, Figure_121, Figure_130, Figure_131, Figure_132, and Figure_133. From the toolbar, pick Tools/Facets/Invert. That will turn the bangs right side out. Now save the model (uncheck "Export normals") as BO_DerekHair.obj. To use it in Poser, import the OBJ file (File/Import/Wavefront OBJ...), and set the "hair" material zone to point to the original hair map. (You can actually paste the OBJ file back into the HR2 file, but it's a little tricky, and too much to go into here.) Once you do this, the bangs show up fine. BTW, if you are using the free UV Mapper Classic, and there isn't a Tools/Facets/Invert option, then you may have to get the UV Mapper Pro version. I think the free version has it, but I'm not sure. Good luck, lynn