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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 29 7:57 am)



Subject: Revamped Lizardess


get-n-jiggy ( ) posted Tue, 25 April 2000 at 12:19 AM ยท edited Thu, 31 October 2024 at 12:48 PM

Content Advisory! This message contains nudity

file_125855.jpg

After taking bbascuba's advice here's what the model looks like.


get-n-jiggy ( ) posted Tue, 25 April 2000 at 12:59 AM

When I try to render her in 3D Studio Max, I get white lines where the arms, legs, and head splice together. I also get long lines down the sides of her legs....what the heck?


LoboUK ( ) posted Tue, 25 April 2000 at 4:41 AM

What are you using to get her into MAX? The HABWare import/export plugins (available via the free stuff pages) I use seem to take care of that problem Paul


Roshigoth ( ) posted Tue, 25 April 2000 at 2:57 PM

Yeah... don't export using .3ds, as that will give you the seams you're mentioning. Export to .obj and use the Habware plugins (also available at: http://www.habware.at/duck3.htm) Good luck, Rosh


true.northstar ( ) posted Tue, 25 April 2000 at 5:26 PM

She's looking good, but I await the facial morphs. She won't look reptilian until her face is changed. I also think you should consider changing the texture map to create yellow, slitted eyes. Definitely would help with the look.


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