AgentSmith opened this issue on Jan 02, 2003 ยท 34 posts
tjohn posted Fri, 03 January 2003 at 6:50 PM
If you look in the glass presets, I think some of them do say that they have reflective properties even though the reflection is set at zero. I'd like to know why this is. Seems that it would have something to do with the refractive properties, I'm not sure why, probably some half-remembered Physics lecture about the properties of light (I did study this, I know). I wonder if you'd still get that reflective effect, AS, with the refraction at zero, too. Since refraction is the property of a substance to bend light as it passes through it (I may have this definition a little off, but I think it is basically true, I would have thought that refraction would be hard to impossible to see in an object that is tracing no "rays" from another object behind it. In other words, if there was nothing behind the guy for you to see when you look "through" him, how would you see the effect as distortion of the object behind him. A single thin pane of glass for instance, would bend the light very little, but a sphere with increasing refractive properties would bend the light so much that the image of what is behind it eventually flips completely upside down. Is any of this making sense?
This is not my "second childhood". I'm not finished with the first one yet.
Time flies like an arrow; fruit flies like a banana.
"I'd like to die peacefully in my sleep like my grandfather....not screaming in terror like the passengers on his bus." - Jack Handy