theoart opened this issue on Jan 05, 2003 ยท 5 posts
theoart posted Mon, 06 January 2003 at 6:06 PM
I created the mesh in nerbs and then just exported it as a obj file. In my 3d studio max I can set the nurbs properties to a mesh and adjust the level of vertices and faces in the mesh. I have not had a chance to play with Maya so I am not sure what needs to be done there. I prefer nurbs over regular primatives since I can set it to 1 sided faces.