Ghostwriter opened this issue on Jan 04, 2003 ยท 15 posts
OrcaDesignStudios posted Thu, 09 January 2003 at 1:32 PM
"it's not the tools that make the art...it essentialy is the artist..." I agree for the most part, but do you really think Michaelangelo could have done as a nice a job with the Sistine Chapel if he had to use a paint roller instead of an army of brushes? From my perspective, there are two major reasons why Poser is not considered a professional-level program. And yes, I have used it. 1. The Poser render engine -- even the new FireFly engine -- is poor. Honestly, the only programs I've ever worked with that had less-powerful renderers have been free ones. 2. Poser is not a self-contained application unless all you want to do is use stock clothing, stock figures and stock morphs. If you want new props, you need to create them in another program. If you want clothing, you have to create it in another program. If you want new morphs... well, you get the idea. The only advantage is that Poser comes with already-modeled figures, but companies that deal with 3D a great buy dozens of CDs of content, including human figures, to use it programs like 3D Studio Max and Lightwave, programs where you can do everything you need to RIGHT THERE. Poser is TOO specialized to make it a truly useful tool for most professionals -- it has a very narrow purpose and very limited options in terms of expanding it's useage.