glennjan opened this issue on Jan 09, 2003 ยท 4 posts
Phantast posted Fri, 10 January 2003 at 5:00 AM
You don't need a plain colour image - just set the diffuse and ambient channels to whatever colour you want. Unlike V1 and V2, there is no part of the eye that has to be set to a glassy texture. In Grouper you can associate all the V3 eye parts together to make just one object in Bryce.