Forum: 3D Modeling


Subject: Wing good enough to make me leave lw

TRAVISB opened this issue on Jan 10, 2003 ยท 28 posts


pauljs75 posted Sat, 11 January 2003 at 7:43 PM

I have both Wings3D and Anim8or, and I started out on the wireframe modeling with Anim8or. I've gotta say that in some aspects I like the Wings interface better for modeling, as I can rapidly position and build a model by clicking with the mouse instead of going to the menus. Anim8or is just about as straight forward as Wings. Anim8or does have its bugs when it comes to selecting things (it prefers the background parts to foreground, which isn't very intuitive.) Each seems to have its own advantages though. I still haven't found anything like an absolute coordinate system in wings yet, which Anim8or has (as far as I know, Wings only lets me punch in relative coordinate positions.) Wings also assumes some things about the mesh that Anim8or doesn't. Sometimes it seems a good thing and sometimes it doesn't. This can make the poly's faces act funny at edges, etc. Also Wings will not allow you to connect points sometimes when building meshes. But I suppose it all depends on what one is trying to do.


Barbequed Pixels?

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