Larry-L opened this issue on Jan 12, 2003 ยท 11 posts
EsnRedshirt posted Sun, 12 January 2003 at 12:08 PM
You're mistaking frame movement for animation. While the cloth room can be used as such, it also will simulate still pictures of cloth, such as tablecloths, blankets, and yes, clothing. As an example, place a figure lying down in poser 5, maybe using one of the "sleeping" poses in the library. Go to props and place the hi-res square directly above them, then go to the cloth room and clothify it. Set "drape" frames to around 20, and run your simulation. The cloth room will let the cloth drape for about 2/3 of a second (20 frames at 30 frames per second), and then you'll have a realistic blanket covering your figure for a one frame render. It would probably require specialized plug-ins for 3rd party 3d modellers to get the same effect without the cloth room, and you'd have to re-import the cloth model every time you repositioned the figure. Now, you can just re-calculate the simulation.