TrekkieGrrrl opened this issue on Jan 12, 2003 ยท 4 posts
Little_Dragon posted Sun, 12 January 2003 at 1:56 PM
Set Diffuse_Value and Specular_Value to 0.0, then plug the Toon shader node into the Alternate_Diffuse channel.
Experiment with the Edge Blend node, also, if you want thicker lines.