compiler opened this issue on Jan 12, 2003 ยท 13 posts
tasquah posted Sun, 12 January 2003 at 3:49 PM
compiler , You can make your own bump maps . Say you have a V2 body and you want a bump map for it. You bring it into your paint program then Desaturate it ( Change it into black and white ) then you invert that ( everything goes the opposite Blacks become white, White become black ) Then you play with it a bit useing the Brightness / Contrast option. Mostly its adding more contrast to add more bump height.