Wed, Dec 11, 4:19 AM CST

Renderosity Forums / Poser - OFFICIAL



Welcome to the Poser - OFFICIAL Forum

Forum Coordinators: RedPhantom

Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 11 2:52 am)



Subject: Re: Packaging... Descisions Descisions....


caleb68 ( ) posted Mon, 13 January 2003 at 4:59 PM ยท edited Wed, 11 December 2024 at 4:07 AM

Content Advisory! This message contains nudity

Attached Link: Caleb in his Den

file_41151.jpg

Hey all, been tossing this one around in my head for awhile... donno how im going to go about it for the characters yet... there basically full body morphs, but i don't know if i wanna package them as morphs or Obj's. These characters have specific items that will only fit them, so, descisions descisions... Wondering what the poser community thinks. The items that only fit them are: Clothing for Male are as follows: Short Sleave Shirt, Long Sleave Shirt, Pants, Belt, Left Boot, Right Boot and Sunglasses. Clothing For Female are as Follows: Short Sleave Shirt, Nighty Top, Bikini Top, Bikini Bottom, Pants and Sunglasses. There are 2 Basic Figure Hair Models Also included. The following Props are included: Poseable Dumpster - Moveable WHeels and Top Covers. Toxic Waste Steel Barrel, Pallet, 2 Sign Posts, 1 Wall Sign. and both characters come with Textures and transmaps... The male model was used here in this render along with some of his clothing items: ["Caleb in his Den"](http://www.renderosity.com/viewed.ez?galleryid=307905&Start=1&Artist=caleb68&ByArtist=Yes) But how to package it up for you guys, your input on this would be greatly apreciated sense your the ones whom make continued work on things like this possible.


bloodsong ( ) posted Mon, 13 January 2003 at 5:11 PM

heyas; if they have clothing (sets) that fit only them, i would put them up as a character: that is, a cr2 with the particular morphs turned on and memorized. then you can just load their clothing and go. and not use clothing for other figures/characters.


caleb68 ( ) posted Mon, 13 January 2003 at 5:19 PM

file_41152.jpg

heres a shot of the clothing stuff. yeah thats what i was thinking but didn't know if people would rather it be a seprate obj/cr2 file so that they could just transfer the wanted morphs over with morph manager. its really got me wondering though what people prefer, how you mentioned to set it up bloodsong is how i currently have the cr2's setup.


pdxjims ( ) posted Mon, 13 January 2003 at 6:51 PM

Pretty nice package! When are you going to release it?


caleb68 ( ) posted Mon, 13 January 2003 at 7:37 PM

After i get some other stuff done for it, and get some other models finished off that need to be UV Mapped n' Textured (about 15) i'll be releasing it.


bloodsong ( ) posted Tue, 14 January 2003 at 4:24 PM

it's a new obj? well, just there's distribution and commercialization issues with that, then. i was thinking more like something along the lines of, say, daio's raven. (raven doesn't have this many morphs or body shaping, but... it's the closest thing i have to what i'm thinking of. i'm sure there's some popular... oh! voluptuous vicky! like that. how's that done?) like, if i really wanted to, i could transfer all my regular mike morphs to raven (or vice versa). but that's how i would do it. however jim did it. ;)


caleb68 ( ) posted Tue, 14 January 2003 at 6:16 PM

I think VV is just morphs, I donno if i have Raven, i'll have to take a look (forget what i've bought/havent bought) Thanks for the input bloodsong, its really apreciated :)


bloodsong ( ) posted Wed, 15 January 2003 at 3:26 PM

heyas; well, right. vv is all morphed out of whack, so no normal clothes fit her, so she has special vv clothes. right? that's what i'm thinking, here. something along those lines. unless, of course, the new morphs here mean you had to do new joints and blah blah blah, in which case it would make sense to do the whole new obj thing. but i'm not sure really exactly what-all you've got, so don't listen to me, cuz i dunno what i'm talking about :)


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.