bdurfy opened this issue on Jan 14, 2003 ยท 14 posts
bdurfy posted Wed, 15 January 2003 at 8:15 AM
I tried it after checking the "solid while boolean rendering" in the edit menu and it worked just fine. I've used studio max for more complex meshes, but it seemed pretty straightforward and it something I've done a lot with primitives. thanks clay, and thanks to all respondants.