koglakci opened this issue on Jan 16, 2003 ยท 18 posts
Valandar posted Thu, 16 January 2003 at 12:18 PM
If you wish to render in Max with Poser figures, you need to export the figure with "Weld Body Parts" checked, and do NOT include figure or body part names. To make doubly sure, load it into UVMapper and Weld Vertices. Then import into Max as a single obj, set up your biped, and initialize as normal.
Remember, kids! Napalm is Nature's Toothpaste!