Forum: Poser - OFFICIAL


Subject: New Models Created Using Poser Props??

da_zing_man opened this issue on Jan 16, 2003 ยท 26 posts


kawecki posted Fri, 17 January 2003 at 12:20 AM

You can create figures from props with the hierarcy editor of Poser. 1) Load your prop, if your prop has many parts, there must be only one parent at the higher level, for example "BODY" is the higher level parent in human figures. 2) Go to the hierarcy editor and select the higher level prop. 3) At the lower side of the dialog click on "Create new figure" or something similar. 4) Now you have the same prop as figure cr2 saved 5) You have some work to be done before the figure is working ok, Poser changes some settings as the center of rotation of the parts and adds deformers to the joint. You can use the joint editor of Poser or manualy edit the cr2 with a text editor. For mechanical props you have to delete the twist, smooscale, joint, taper channels (deformers) and setup the origin at the right position. I don't know if you understood my short resume

Stupidity also evolves!