HellBorn opened this issue on Jan 17, 2003 ยท 14 posts
HellBorn posted Fri, 17 January 2003 at 7:31 AM
I will shure give it a second chance. I do however not like the idea to 'cheat' using image maps. In an application that not has procedural materials that's OK as well as for things that simply can't be done. Otherwise I could just as well create everything as image maps instead. The lemon you did Guitta is not bad and I suppose you throw it together for me. But it does need some more work to get really god ;) The dimbles in a lemon is very round, only goes inwards and are pretty evenly spaced. So what I need to create is a function that renders dark round spots on a about 50% grey surface and combine this with another that creates the main surface structure without the main structure effecting the inner part of the dimple. If I'm not wrong. In order to create such dimples using the Noise(Smooth) function the filter would really have to look like a 'U' . But as far as I can remeber thats not possible in Vues filter (can't test from where I am). If it was the color component I could have mapped black to black, grey to grey and white to black to get a grey and black only result. So how do I get such a result from the bump component? I will of course try and try and maybe even try again but if it's not even possibly then it's not a try, it's wast of time ;).