Image above is NOT part of the Dungeon Lighting Kit 1 available now on DAZ. It's a teaser for one of the two followup sets! SAMS: most of it will work in all of 'em. I'm working on arranging to put MT5 files up for the glowing stuff in Free Stuff. tonymouse: the other two are in the worls and both are over half finished. They will probably be released Back to the Future style, with the second and third episode being released almost at the ame time. Right now I'm having frustration with modelling the mediaeval stone fireplace and that's slowing me down, plus I'm working on another project, but fear not, the crystal balls and morphing metal torches and such that I have teased people with are on their way! thgeisel and jims: I'll ask Les about that, to see what he did differently. We actually found ourselves developing ours in tandem and influences each other -- search for Omni int he Poser Technical forum and you'll see. The extra omnis and gravitons in the DLK are, however, intended as *bonus* items and the omnis included mainly because the crosstalk problems with light-figures aren't solved with a null loader, and aren't meant to be the main focus of the package.