twillis opened this issue on Jan 20, 2003 ยท 4 posts
twillis posted Tue, 21 January 2003 at 3:21 PM
Thanks, Chip. I'm having lot of fun with the bones, too. For example, the smug look was achieved via bones. The eyebrows and the mouth are squished/stretched spheres that I attached some bones to. This I just stuck 'em to the head (I was trying to simulate the effect of just drawing them on in 2D). The creases in the elbow would look weird in a more realistic figure, but I think a higher poly count would fix a lot of that. I kind of like the way it makes the arms look like straws that have been bent. As for the texture, when I asked Dag what color he wanted to be, he told me he wanted to be "gray and bumpy". So I humored him.