Gear opened this issue on May 02, 2000 ยท 13 posts
Hawkfyr posted Tue, 02 May 2000 at 8:31 PM
you can re-locate the origin points ( after ungrouping in Bryce)but I'm not sure ,but I think it doesnt import the mesh that fills in ,for example: if you bent the arm,the elbow would be blank. wouldnt it? Are those called joint paramiters? would that be a problem? Hawkfyr<~~~~~~ who really doesnt know about this kinda stuff
“The fact that no one understands you…Doesn’t make you an artist.”