Byte Me Ok opened this issue on May 02, 2000 ยท 12 posts
Byte Me Ok posted Wed, 03 May 2000 at 9:41 AM
Those eyeballs are real hassle for me.. ugh.. I have one eyeball (for textures) that is good but it doesn't like me to change hues on it... The redhead's eyes were two layers of green and blue merged which gave it a grayish color.. I wanted to stay away from they typical green-eyed redhead even though I like green-eyed redheads.. I think with the extreme lighting it makes the eyes look kinda funny but with a more natural light they look pretty normal.. I'll probably play with the eyes some more but if I don't come up with anything better I'll probably just leave and let people use the eyes they want from other Vicky textures... =) Ohman, thanks for the thumbs up.. I neglected to say that the images above are Vicky with no morphs whatsoever.. I think with the proper lights, textures and lenses she looks like a totally different model... Hair is important too.. She is the most sensitive model I've ever work with.. As for the freckles, from a standard rendering distance you can't even see the freckles but I'm one of those people who likes knowing their there anyway.. The reason I started these photo real textures was so I could use them in extreme close-ups that I enjoy doing.. A texture that can be use at any distance.. I know most people don't do extreme close-ups but if they ever have the desire to, they'll have an option... Anyway, thanks for all the comments, they help a lot... =)