Forum: Bryce


Subject: Unanswered Question - help with jagged terrain...

Zanny opened this issue on Jan 23, 2003 ยท 10 posts


scotttucker3d posted Fri, 24 January 2003 at 1:27 AM

Or if you're on a Mac - get a copy of bsmooth. It generates images and files at the full 64,000+ levels of gray that bryce uses internally. The jaggies come from stuffing 256 levels of gray (photoshop or any paint program) into Bryce's 64,000+. It is like taking a 256x256 image and trying to res it up (interpolate it) in Photoshop to 64,000 x 64,000. Really it is amazing it doesn't come out more jaggy when we try. www.bsmooth.de is where you can find bsmooth. The suggestions to use larger terrains and guassian blurs/terrain editor blurs are good ones. Once the image is in the terrain editor the gaussian blur smooths it at the full 64,000 levels and this fixes the jaggies. Too bad we don't have a paint program that can work in all these levels. Even though photoshop has a 16bit mode - Bryce can't read these files. Also always be sure to use as much of the terrain square as possible to maximize the detail of your image. The last time I talked to (Klaus) the author of bsmooth he was working on a multi platform version as some sort of standalone modeler, but I haven't heard from him in a long time. Scott