eelie opened this issue on Jan 23, 2003 ยท 14 posts
Erlik posted Fri, 24 January 2003 at 7:22 AM
Do NOT use Bump height in Materials Lab. The terrain will create the bumps by itself. As for a 2D pic of a deer, you have to create a mask that will follow all the contours of the deer and cover the background. In Photoshop, it's a painstaking job of selecting the deer with polygonal or magnetic lasso and then inverting the selection and filling it with black. Or much less tedious job with a filter like Corel's KnockOut or Extensis's MaskPro.
-- erlik