yarp opened this issue on Jan 22, 2003 ยท 45 posts
yarp posted Sat, 25 January 2003 at 12:50 PM
EricofsSD, of course I don't want to overwrite any file without notifying the user. P3dO doesn't overwrite .RSR or .PNG this way. We're done with the .bmp now, it's just a bitmap with the same name as the .brX file. P3dO now how to deal with this, doesn't it manage Poser files this way ? Foleypro, finding the paths of Bryce materials from .brX file would require a complete decoding of .brX file. Unfortunately, I can't do this without Corel's help. I think that some people at Corel would gladly help but it's a huge company and we have to contact the right one at the right moment. Bikermouse, good luck with VC++. You choose the right compiler, this one is the best. It's a fact C++ is not an obvious language but it is really powerfull - I love it. I sugest you visit that website frequently (http://www.codeproject.com/) this is the best open source Windows C++ website - exactly like Renderosity for Poser. You will learn a lot there. btw P3dO has plugins and a SDK too ;) As for .OBP I failed last year but I recently got new weapons - new algorithms - that could do the job, we'll see. I only intend to read .OBP pictures nothing else, the rest would cost too much and P3dO has severall other ongoing projects.
Yarp - author of P3DO Organizer for Poser