Forum: Bryce


Subject: OK, I'll do it myself...(Poser animation within Bryce)!!

Gear opened this issue on May 02, 2000 ยท 13 posts


nandus posted Wed, 03 May 2000 at 9:50 PM

It would be a hard task! Since Bryce has no modifying tools for objects, except for scaling and position, the object matrix stays the same. The transforms probably are applied to the whole matrix, not to individual vertexes. Some deep surgery will be needed to force the engine to interpolate between deformations, keeping the joints seams welded. Bryce, as far as I know, only modifies terrains (no seams to weld). I'm affraid that the one thing that kept Meta from releasing such a plugin was the need of extensive rewriting of Bryce's code. Nandus